The seventh anniversary of my work at Jujubee is approaching. A work during which, apart from working on games, I have spent a lot of time focusing on artificial intelligence. During this period, we have completed two large R&D projects centered on AI: “Development of a Framework for Building AI Behavior Systems in Multi-Actor Real-Time Strategy Games - GS-AIM” and “Development of the Grand Strategy Engine Tool for Designing Multi-Actor Grand Strategy Games in Real-Time or Turn-Based Modes and Its Integration with the Grand Strategy Artificial Intelligence Mechanism (GSAIM)”. Of course, each of our games also required some form of artificial intelligence. Thanks to my experience at Jujubee, I was able to join the Artificial Intelligence Working Group (GRAI) at the Ministry of Digital Affairs last month. I hope this will allow me to contribute to creating safe and supportive conditions for the development of this technology in our country. I will have the pleasure of discussing my experiences with artificial intelligence, its business potential, and its applications in video game production at the next GIC, during the AUA panel. I warmly invite you! And if you're not interested in this topic but would like to meet up, Jujubee will have a stand at PGA, where you are more than welcome to visit.
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The seventh anniversary of my work at Jujubee is approaching. A work during which, apart from working on games, I have spent a lot of time f...